Procedural additive animation can enhance the visual appeal of your animations!
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The Bones Stimulator is an element that enhances the motion of keyframed animations or introduces fresh movement to the bodily parts of your game's characters or animals.
To make animations appear more realistic, give the bones in your 3D model greater rotation, position, or scale motion, or imitate genuine muscle behavior.
The algorithm does not employ rigidbodies; instead, it uses proprietary physics math!
To achieve the desired effect, add the Bones Stimulator to any bone on your character, select the bones you wish to stimulate, experiment around with the parameters, and test it in play mode.
The component offers self-optimization features and is well optimized.
Works with every SRP! The package is unrelated to shaders.
(For demo examples, all you have to do is hide normal demo items.)
Built In
LWRP
URP
HDRP
Custom RP
Note: You can use the files to test before you buy or for educational purposes. NOT FOR BUSINESS USE.