Original Hyper Casual Game - based on market research
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Β An increasing number of hyper casual games use the "crowd" system, in which the objective is to gather an increasing number of people, balls, or other collectibles. This is because it is a satisfying effect and gameplay mechanic that makes it conquer the markets. The game is very fun and original, combining the popular "clone balls" element from Ball Clone with a runner gameplay. Be the first person to create a TOP game out of it! Move your balls side to side, dodging obstacles, and collect enough balls to reach the finish line to finish a level. Purchaseable Upgrades Boost your offline earnings or the number of people by collecting coins and upgrading them!
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Features:
- Well-written C# source code with setup instructions for advertisements
- Levels created at random. (This implies that there are countless levels already included in the template, saving you hours of work;)
- Innovative and imaginative gameplay
- Trendy, ultracasual design
- Upgrades that can be purchased
- Earnings from offline sources
- Integration of Unity Ads
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Software and libraries configuration :Β Β
We are using latest libraries and software
Unity : 2021.3.21f or above
Admob : 9.0.0
Suppoted OS : Android ,IOS
Concept Type : Ball
Paid Redesign Service :
-> New Ui/Ux design - 1??$
-> Implementation in game - 15$ to 1??$
Paid Publish Service :
-> Publish on Playstore - 15$Β Β
-> Publish on Appstore - 35$
Note : Game Tested by www.codeshopstudio.com and we are using latest libraries and software
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