Enviro 3 - Sky and Weather -free download

Environment 3: Sky and Weather: Unity's Next-Gen Sky, Clouds, and Weather!

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Environment 3: Sky and Weather: Unity's Next-Gen Sky, Clouds, and Weather!


Simple setup and optimized operation!

Integrating Enviro into your projects is quick and easy with a straightforward drag-and-drop setup. The UI was thoughtfully designed to facilitate quick workflows. One inspector window can be used to control all of the settings. Put an end to your hunt!


HDRP, Universal RP, and Built-in RP

All render pipelines are supported by Enviro 3 out of the box.

Sectional architecture

Enviro 3 was designed to be modular from the beginning. Just the modules you require can be added or removed from the Enviro inspector. As an illustration: If you wish to maintain your own time, sky, and lighting system, do you only need a volumetric clouds solution? Not a problem! Every feature is up for grabs!

Changing Skies

The sky system that is incorporated was thoughtfully designed to maximize versatility and performance. Use a variety of color gradients rather than fiddling with made-up numbers. Creating distinctive and incredibly realistic sky for your projects is easy!


Luminance

Enviro's realistic and adaptable lighting controls will make your scene come to life. For the greatest outcomes, especially when using dynamic time of day, Enviro can regulate your ambient lighting, directional lighting, and reflection probe.


Clouds with Volumetric Properties

A two layer volumetric clouds system is included in Enviro 3. Its LOD technique and temporal reprojection provide amazing performance and looks. Cloud shadows in screen space and depth blending with your scene are also supported.

 

Clouds with Volumetric Properties

A two layer volumetric clouds system is included in Enviro 3. Its LOD technique and temporal reprojection provide amazing performance and looks. Cloud shadows in screen space and depth blending with your scene are also supported.


Volumetric Lighting and Fog

For those aesthetically striking foggy or even eerie sceneries, the dual layer exponential height based fog technique is perfect. Additionally, it allows the sun's or moon's volumetric lighting to be cast. The fog will also be illuminated by point and spot lights! You can designate effect removal zones to keep snow, rain, and fog out of places you don't need them.

meteorological system

An optional preset-based weather system with support for biome zones is included in Enviro 3. With a single line of code, create multiple presets for various distinct weather conditions and seamlessly switch between them.


Aurora Borealis

For those chilly nights, do you need some northern lights? Enviro has a stunning, modifiable aurora effect that is produced by the sky shader.


Digital Reality

Single pass instanced rendering of VR in Built-in and URP is supported by Enviro 3. tested with my Rift headgear. A later update will include support for HDRP VR.


Numerous additional features

There are a ton of additional features that will be added eventually. Enviro 3 is just getting started. As an illustration:

dynamic day-parting system integrated with a calendar.
Simulated realistic sun and moon positions (lat/long)
2D cloud performer
Simulated seasons
Simulated temperature
Simulated wetness and snow
Managed particle effects
Audio control
Lightning storms in procedural terms
Your game logic's event system

Please also have a look at my other Enviro 3-related resources:

* Extra Weather Pack

* Super Shader

* Shader for Terrain


Bundles:

* Shader Package



Community and assistance

Come and join our large, vibrant Discord community! I'll be here every day to respond to your inquiries and requests for assistance. Kindly share your thoughts and suggestions for future enhancements with me!


You can also join our Discord channel, which is much better, or shoot me an email at vondox@live.de for support.

Take a look at Discord!


Existing constraints I'm focusing on

Regretfully, Enviro 3 still has certain limitations, but I'll do my best to add or address them in a later release!

It is possible that some combinations will cause Multi-Pass VR rendering to malfunction.
Although it isn't supported right now, HDRP VR will be included in a later version!

Note: You can use the files to test before you buy or for educational purposes. NOT FOR BUSINESS USE.

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