Now available in Unity, AMD's FidelityFX Super Resolution 3.1 can optimize and boost your framerate!
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Increase your frame rate in Unity with FSR 3 Upscaling!âš¡
Present version of FSR 3: 3.1
Using a lower resolution input, FSR 3 is an upscaling technique that produces high quality and resolution frames. This allows you to run your project at a significantly lower resolution while maintaining visual quality and increasing fps!
FSR 3 will provide you a greater framerate if the GPU performance is your project's limiting factor. All it will do is reduce the GPU workload if a project is CPU performance constrained. Even though this might seem like a significant restriction, adopting FSR 3 will result in a laptop needing much less battery life!
Easy to Play:
For Built-in and URP, all you have to do is drag and drop; however, for HDRP, two minor source file modifications are required. Everything is thoroughly explained in our documentation!
Although FSR 3 has been thoroughly tested with all Unity Post-Processing settings by default, we are unable to guarantee that any custom Post-Processing components will function as intended. Get in touch with us if you experience issues with custom assets, and we'll see if we can assist in adding support for it!
- Support for platforms
We are able to handle nearly any platform by utilizing a compute shader FSR back-end; see the Technical details below to see which platforms are tested and supported.
- Anti-Aliasing AAA
Superior Temporal Anti-Aliasing is integrated into FSR 3. Eliminate those sharp edges and boost the efficiency of your project! If you would rather not use the upscaling, you can now use the TAA alone.
- Frame GenerationÂ
Frame Generation is not supported yet. This is still in development, and when it's done, it will be a FREE update.
- Grow more with XeSS - Unity Upscaling
Would you like all GPU brands to have even higher visual fidelity upscaling? Include the recently released XeSS - Upscaling for Unity in your project!
- Leap even higher with DLSS - Unity Upscaling
Are you trying to find the highest caliber upscaling available? Increase the visual fidelity of your project by including DLSS for NVIDIA users. DLSS - Unity Upscaling
- Upscaling for Unity using SGSR Mobile: A mobile boost
For mobile or older devices, FSR 3 and DLSS may occasionally prove to be too performance-heavy. For this reason, we launched the lightning-fast SGSR Mobile - Upscaling for Unity!
- Encouragement
If you experience any problems putting FSR 3 into practice, check out our documentation or get in touch with us on the forum or Discord.
There are usually edge circumstances that are hard to predict, even with the asset's extensive testing. Please get in touch with us if you have any problems!
- Connections / Integrations with Third Parties
Specialized support for FSR 3 - Upscaling for Unity has been introduced with these files. These assets are not included, so please be aware of that! For assistance with these resources, please get in touch with the original creator.
Combined Game Options & Settings UI: A settings template that unifies the interfaces of all input systems (old and new) and render pipelines (URP, HDRP, and built-in). All versions, including the Free one, are compatible with the integration.
With the Settings Menu Creator, creating personalized settings menus is simple and quick. Operates in HDRP, URP, and Built-in.
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Note: You can use the files to test before you buy or for educational purposes. NOT FOR BUSINESS USE.