MFPS 2.0 : FPS Multiplayer

Your best option for a sophisticated and expert multiplayer first-person shooter template is MFPS, which provides a wide range of features at a reasonable cost.

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MFPS 2.0 is a sophisticated first-person shooter game kit intended to help you quickly construct an online first-person shooter game of your own. In addition to many sophisticated systems and features, this template has all the necessities needed by multiplayer shooters. The game structure is well-refined and makes use of the newest Unity technologies to maximise performance and efficiency. It has a polished user interface with full UGUI, player Mecanim animations, and a tonne of customisable settings to meet your demands.

The kit features three main game modes: Free for All, Team Death Match, and Capture the Flag. It uses Photon PUN 2 for networking. There are seven different kinds of weaponry in total: rifle, shotgun, pistol, grenade, launcher, knife, and sniper. Players can even customise their own character classes. Even for novices, the kit's AAA graphics-ready elements make customisation and reskining simple. This is one of the greatest online multiplayer development resources out there right now because of the integrated editor training, extensive documentation, and full source C# code.

Features:

- Three main game modes: capture the flag, elimination, team deathmatch, and free for all; five more game modes are available as add-ons: gun race, demolition, cover point, kill confirmed, and elimination.

- Team vs. Team or All for All modes.


- Players using AI or bots.

Party over the network with both actual gamers and bots in sync.

- Inactive Photon assistance with quick prototyping.

- Tutorials for adding weapons, adding maps, replacing players, and bot modelling in the built-in editor.

- Group Voice communication.

- Both exclusive and open matches.

- Integration of Anti-Cheat Toolkit

- Assault, Engineer, Support, and Recon are the player classes.

- There are eight distinct kinds of weapons: shotgun, rifle, pistol, grenade, Molotov, grenade launcher, and knife.

- The entire armament system.

- Full player controller, including the ability to run, jump, crouch, slide, and climb ladders.

- Motion of weapons by procedural means (also supports animation).


- Improved player synchronisation using lag compensation, extrapolation, and interpolation.

- Application of the Photon Friend List.

- Pre-match and server lobby areas.

- The hit sound feedback, crosshair hit mark, and damage direction indicator user interface.

- Optional lobby conversation

- Both auto- and manual-team selection.

- Kick Voting Mechanism.

- IK Headlook, IK Arms, and IK Foot placement.

- Types of fire: semi-automated, automatic, and single.

- Accurate alignment of the placements and bullets.

- Vehicle impact, explosion, and fall damage.

- Player ping, total rooms, total connected players, and server statistics.

- Integration of visual effects.

Regeneration of health (optional)

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Software and libraries configuration :  

We are using latest libraries and software

Unity : 2022.3.28f or above

Admob : 9.0.0

Suppoted OS : Android ,IOS

Concept Type : Action

Paid Redesign Service :

-> New Ui/Ux design - 1??$

-> Implementation in game - 15$ to 1??$

Paid Publish Service :

-> Publish on Playstore - 15$  

-> Publish on Appstore - 35$

Note : Game Tested by www.codeshopstudio.com and we are using latest libraries and software

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