MK Glow - Bloom & Lens & Glare - Free Download

MK Glow creates a distinctively stylized glow with adjustable flare, glare, bloom, and lens surface effects by simulating brilliant surface light dispersion.

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A feature-rich, high-performance post-processing effect called MK Glow was created to mimic the dazzling surface scattering of light. Designed specifically for artists, it provides an easy-to-use, flexible workflow that makes achieving captivating visual aesthetics a breeze.

MK Glow has a strong bloom effect in addition to highly adjustable extras like lens surface, lens flare, and glare. MK Glow provides you all the tools to realize your creative vision, whether you're trying to add delicate highlights or spectacular lighting effects.

Demo: Windows - Android - WebGL

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Unique Glow

MK Glow adds a unique touch, providing unmatched customisation and breathtaking visual effects to make your project stand out if you're searching for an unusual glow shader. Avoid making your game appear monotonous and "default" by using the same post-processing bloom that everyone else is using. MK Glow gives your project a distinctive, adaptable glow that makes it stand out.

Adaptable Shading Elements

MK Glow may be precisely adjusted to meet your demands and blend in with any type of scenario.

Luma Scale: To provide a more realistic or stylized look, incorporate relative brightness into the glow.

Bloom: Produces light fringes that extend beyond the edges of brilliant regions in a picture.

Apply a diffraction pattern and some dirt to the lens surface so that it fades in into

Apply a diffraction texture and some debris to the lens surface so that it blends in with the glow.



Lens flare: Create procedurally generated lens flares with presets, halo, and ghosts.



Glare: Produces streaks of glare light that mix in with the glow. Presets are also offered.

2D & 3D: MK Glow can maintain the visual appearance regardless of the geometry and projection used in your scene configuration.

Superior Quality with a Fair Performance Trade-off

MK Glow is designed to strike a balance between powerful performance and superb visual quality. It is ideal for projects of any size and platform since it uses cutting-edge optimization techniques to produce a high visual quality with little resource consumption.

Two simple processes

Threshold: Threshold, emission, and pixel brightness determine what will glow. A very stylized method of adding light.

Natural: Increase the emission of your materials while maintaining a highly realistic behavior (energy conservation) with no color cutoff or thresholding.

Increased Adaptability

Stylization: Use a range of choices to fine-tune the outcome in terms of performance and quality.

Blooming: To make the picture appear more floral, intensify the glowing areas.

Anamorphic: To produce an anamorphic flair, morph the glow.

The same result regardless of screen size or resolution is achieved by resolution scaling.

URP 2D Renderer Compatible Emissive Sprite Shaders: This package includes compatible emissive sprite shaders for the URP 2D renderer.

Extra shaders: Included are simple sprite and user interface shaders with emission.


User-Friendly Interface

MK Glow has an easy-to-use interface that was created with artists in mind. You only need to complete the basic setup with MK Glow to start seeing results right away. Forget about complicated setups and modifications. Due to the user-friendly design, you can focus more of your time on your creative vision and spend less time adjusting settings. Turn on the shader, tweak the effect, and observe the seamless transformation of your scene.


Configuration for all potential post-processing APIs

Components for the following post-processing configurations are provided by the package:

- Included: Rendering Camera's Legacy Image Effects Pipeline

- Post Processing Stack V2 is integrated

- Universal: Scriptable Integration of Post Processing API Feature of Renderer

Scriptable renderer feature only (universal; do not use the Post Processing API at all)

Extra shaders: Included are simple sprite and user interface shaders with emission.

- Integrated Post Processing API in High Definition

Support for configurations connected to render graphs is also included in this.

Troubleshooting

Specific portions of the rendering can be shown when necessary. Every step of the render process, including the creation of the final glow and the glow base map, may be inspected.

Harmony

The shader ensures perfect performance in all render settings, including XR in all render modes, by integrating smoothly with any graphics API. The effect is compatible with PCs, consoles, mobile devices, and the web. Its quality remains constant irrespective of the render pipeline or project structure.

Contains Tools

Install wizard: Quick setup, especially for render pipelines that can be scripted.

Integrated textures: Use the pre-installed textures for various functions to get started quickly.

Contains Tools

Install wizard: Quick setup, especially for render pipelines that can be scripted.

Integrated textures: Use the pre-installed textures for various functions to get started quickly.

Custom editor: An intuitive inspector designed with artists in mind.

Compatibility with render pipelines: identical appearance, texture, and output in every render process.

Examples of

A range of sample sceneries are included with MK Glow to facilitate a rapid and efficient start. These scenes are helpful tutorials that demonstrate how to accomplish particular effects and might act as inspiration for your own work.

Updating + Upkeep + Assistance

Every one of my assets is updated, kept up to date, and given the greatest assistance available.

Do you have anything interesting to display?

If you use the shader, please share your results with me in the form of high-resolution images or videos. Simply send me a mail.

Queries, concerns, feature requests, suggestions, or simply to say hi

Note: You can use the files to test before you buy or for educational purposes. NOT FOR BUSINESS USE.

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