Traffic Racing complete kit -free download

Simple to use template for racing games. Your racing game may be rapidly prototyped in a matter of hours. All in all, it's a simple, lightweight tool.

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A full structure for creating countless traffic racing games is included in the Traffic Racing Complete Kit. Put your own cars in the garage, open them, and have a spin around the hamlet or desert. The vehicles automatically change lanes and avert collisions. Included are all scenes, scripts, models, and UI menus.

Models: 

vehicles, buses, and trucks

- homes, a road, a bridge, and trees

Features
Launch screen:
basic credits, a play and quit button


Garage:

- Purchase and unlock additional vehicles - Easily add vehicles to the inspector

- Autonomously store unlocked vehicles

- Drag to explore the vehicles

- Assign a name, a price, and a speed to each vehicle

Two infinite locations: a village scene and a desert landscape

- There are countless roads filled with vehicles, houses, trees, and cacti;

- Every roadside object spawns in random waves to add variation away from the road

 

Smart cars:

- By speeding and decelerating, generated automobiles use ray cast to prevent collisions.

- The vehicles swap lines

- They use lights to show their direction while switching lines.

Panel pause:


- Puts the game on hold. Select the tilt and touch controls, then adjust the game volume.

Adjusted parameters are immediately saved.

Switch between two views with ease.

Crashing: - As soon as your vehicle collides with another vehicle, the front

- It also crashes when a particular number of collisions occur and smoke is evident.

Game over screen:

- The game over screen becomes visible following a crash. It displays buttons, adds coins based on your distance, stores your mileage, and shows your distance.

Inspector for customs:
Select between computer and mobile controls.
Simple removal of playerprefs data

Version 1.3:

- Keyboard controls

- Basic vibration upon impact

Version 1.4:

- Two paths

Version 2.0:

- All cars have spinning wheels;

- Player cars rotate in response to their movements

- Motorbike with a ragdoll driver

- A brief cinematic camera introduction

- Lakes and rivers with boats

- Road manager to regulate changes in the road;

- Roadside objects may vary following each change in the road

- Bonus for nearly missing

- Bonus for traveling the incorrect way

- Redesigned garage/main menu design

- Limited UI changes

- Caution while purchasing a new vehicle

- Lights blinking while changing connections

- Integration of Unity Ads

- Modifying controls automatically according to the build platform

- Changes in screen size

v2.1:

- Pooling of objects

- Money and money magnets

- Full game
- Commented C# scripts
- PDF documentation
- Tested on Samsung Galaxy S3/S4/S7

 

Note: You can use the files to test before you buy or for educational purposes. NOT FOR BUSINESS USE.

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