Advanced Culling System 2 : Revamped and Boosted Up! - free download

Advanced Culling System (ACS): Boost the Performance of Your Unity Project

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Increase the productivity of your project using ACS, a unique Unity optimization solution. The Advanced Culling System is a flexible instrument that consists of two strong modules: Dynamic Culling and Static Culling. You can use these tools to put your project's best optimization plan into practice.


Important feature

Fit for Every Render Pipeline

Supported on All Platforms that Provide Employment Support

Multiple Cameras Accompanied

Supported LOD (Level of Detail)

Simple to Use

Included are tutorials

An incredibly user-friendly UI

Driven by Jobs and Burst Systems

Efficiency with Only a Few Clicks

The StaticCulling Module enables preparation of object visibility, followed by a simple on/off switch during runtime. This method produces reduced runtime burden and provides extensive customization possibilities.


Benefits

Lights, Custom Objects, LODGroups, and Cull Meshes

Support for Transparency

Make Personalized Culling Targets and Remove Any Kind of Object

Ideal for Moderate to Small Scenes

A module called Dynamic Culling makes it easier to optimize both static and dynamic objects without requiring preprocessing.

Benefits

Static and Dynamic Object Support

LODGroups, Cull Meshes, and Custom Objects

Enhanced to Benefit Instanced Objects

Absence of preprocessing

Able to Manage Big and Complicated Scenes

The Advanced Culling System will take your optimization to a whole new level!

Note: You can use the files to test before you buy or for educational purposes. NOT FOR BUSINESS USE.

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